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Akali Top has a win rate 53.06% for Platinum+ players whilst the very best Akali's are earning a win rate of 54.84% with the average rank of these top players being in Diamond IV.

LoLalytics ranks Akali at 24 amongst Top champions earning a tier grade of Platinum.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Akali, the win rate and average rank of the best Akali players.

Akali
Counter Picks

Tahm Kench

Teemo

Kayle

Ekko

Malphite

Nautilus

Kennen

Yorick

Maokai

Win 100.00% 77.78% 75.00% 75.00% 66.67% 66.67% 66.67% 66.67% 66.67%
Pick 0.68% 3.06% 1.36% 1.36% 4.08% 1.02% 1.02% 1.02% 3.06%
Akali
Countered By

Renekton

Rumble

Dr. Mundo

Pantheon

Kled

Illaoi

Poppy

Jayce

Jax

Win 11.11% 16.67% 33.33% 33.33% 40.00% 40.00% 41.67% 41.67% 44.44%
Pick 3.06% 2.04% 1.02% 1.02% 1.70% 1.70% 4.08% 4.08% 3.06%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.
Win 53.10% 53.42% 52.67% 33.33%
Pick 98.64% 54.76% 44.56% 1.02%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
300

Cloth Armor

+15 Armor
350

Long Sword

+10 Attack Damage
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
450

Doran's Shield

+80 Health

Passive: Restores 6 Health every 5 seconds.
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Win 52.24% 54.39% 55.28% 50.00% 52.63% 57.89% 42.86% 62.50% 43.48%
Pick 91.16% 77.55% 41.84% 19.73% 12.93% 12.93% 11.90% 8.16% 7.82%
First Item
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 54.44% 57.14% 60.00% 33.33%
Pick 88.10% 4.76% 1.70% 1.02%
Time 15 min 15 min 13 min 13 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 57.46% 58.73% 40.38% 28.57% 71.43% 50.00%
Pick 45.58% 21.43% 17.69% 4.76% 2.38% 2.04%
Time 17 min 19 min 17 min 15 min 16 min 23 min
Second Item
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
Win 47.67% 69.44% 65.52% 59.26% 87.50% 53.85% 58.33% 50.00% 100.00%
Pick 29.25% 12.24% 9.86% 9.18% 5.44% 4.42% 4.08% 3.40% 2.38%
Time 22 min 21 min 22 min 23 min 19 min 24 min 23 min 23 min 17 min
Third Item
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 62.50% 68.00% 60.00% 66.67% 73.33% 53.33% 70.00% 44.44% 85.71%
Pick 10.88% 8.50% 8.50% 6.12% 5.10% 5.10% 3.40% 3.06% 2.38%
Time 28 min 27 min 27 min 27 min 26 min 27 min 27 min 29 min 29 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 72.73% 90.00% 60.00% 77.78% 75.00% 57.14% 80.00% 75.00% 25.00%
Pick 3.74% 3.40% 3.40% 3.06% 2.72% 2.38% 1.70% 1.36% 1.36%
Time 33 min 31 min 31 min 35 min 35 min 33 min 31 min 27 min 35 min
Fifth Item
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
Win 45.45% 60.00% 60.00% 75.00% 100.00%
Pick 3.74% 1.70% 1.70% 1.36% 1.02%
Time 38 min 33 min 38 min 37 min 33 min
Popular Items
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 54.01% 52.99% 69.84% 67.86% 60.38% 58.70% 66.67% 65.71% 60.61%
Pick 93.20% 45.58% 21.43% 19.05% 18.03% 15.65% 14.29% 11.90% 11.22%
Time 15 min 24 min 24 min 26 min 21 min 30 min 27 min 24 min 29 min
Winning Items
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
Win 100.00% 73.33% 69.84% 67.86% 66.67% 66.67% 65.71% 65.00% 64.52%
Pick 1.02% 5.10% 21.43% 19.05% 2.04% 14.29% 11.90% 6.80% 10.54%
Time 33 min 20 min 24 min 26 min 27 min 27 min 24 min 30 min 34 min
Abilities
Skill Order Win Pick
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
61.43% 36.08%
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
64.52% 31.96%
Q
W
Q
E
Q
R
Q
E
Q
E
R
E
E
W
W
40.00% 7.73%
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
80.00% 2.58%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration

Greater Mark of Attack Speed

+1.7% attack speed
+0.95 attack damage +0.87 magic penetration +1.13 Lethality / +0.62 Magic Penetration +1.7% attack speed
Win 57.02% 49.07% 53.57% 45.45%
Pick 38.78% 36.73% 19.05% 7.48%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Health Regeneration

+0.56 health regen / 5 sec.
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.56 health regen / 5 sec.
Win 51.63% 58.93% 60.00% 66.67%
Pick 73.13% 19.05% 3.40% 3.06%
Glyphs

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.19 ability power +1.34 magic resist +0.16 magic resist per level (+3 at champion level 18) +0.17 ability power per level (+3.06 at champion level 18)
Win 54.48% 55.10% 52.63% 48.28%
Pick 45.58% 33.33% 12.93% 9.86%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Scaling Attack Damage

+0.25 attack damage per level (+4.5 at champion level 18)
+4.95 ability power +2.25 attack damage +4.5% attack speed +0.25 attack damage per level (+4.5 at champion level 18)
Win 51.03% 70.00% 50.00% 100.00%
Pick 82.65% 3.40% 1.36% 1.02%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
40.00%
6.80%

Sorcery

+2.0% increased Ability damage
54.79%
88.78%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
58.43%
60.54%

Feast

Killing a unit restores 20 Health (30 second cooldown)
46.24%
31.63%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
37.50%
2.72%

Vampirism

+2.0% Lifesteal and Spell Vamp
38.78%
16.67%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
56.68%
84.01%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
59.29%
47.62%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
43.21%
27.55%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
56.14%
19.39%

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration
42.86%
2.38%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
42.86%
2.38%

Wanderer

+3% Movement Speed out of combat
57.14%
28.57%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
51.47%
69.39%

Runic Affinity

Buffs from neutral monsters last 15% longer
83.33%
2.04%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
44.74%
12.93%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
54.20%
80.95%

Merciless

Deal 5% increased damage to champions below 40% Health
53.96%
94.56%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
25.00%
1.36%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
35.71%
9.52%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
47.62%
7.14%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
56.22%
79.25%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
52.76%
86.39%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
63.64%
7.48%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
53.82%
93.54%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
56.25%
5.44%

Unyielding

+5% Bonus Armor and Magic Resist
18.18%
3.74%

Explorer

+15 Movement Speed in Brush and River
16.67%
2.04%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
47.62%
7.14%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
47.37%
6.46%

Veteran's Scars

+50 Health
31.25%
5.44%

Insight

Reduces the cooldown of Summoner Spells by 15%
40.00%
3.40%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
27.27%
3.74%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
66.67%
2.04%

Swiftness

+15% Tenacity and Slow Resist
37.50%
2.72%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion
66.67%
1.02%

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
50.00%
3.40%

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

634

Akali Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Akali's Wordwide

54.84% Win Rate

Analyzing 1530 games played by the top 102 Akali players worldwide over the last 7 days. The average rank of the top Akali's was Diamond IV.

Taking into account win rate and summoner rank Akali is ranked 89 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Akali to be elegible.

Click Here for a Complete List of Champions

Best Akali on OCE

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
I
55.84% 77
2
V
52.27% 88
3
V
56.25% 192

A minimum of 50 ranked games on Akali and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Akali Game Stats

Physical Damage: 6317 (32.15%)
Magic Damage: 12820 (65.24%)
True Damage: 512 (2.61%)
Total Damage Dealt: 19650
Total Damage Taken: 27155
Healing: 10095

Kills: 8.17
Deaths: 6.42
Assists: 5.19
Largest Kill Spree: 3.66
Gold: 12,316
CS: 168
Jungle CS: 11
Enemy Jungle: 7.28
Analyzed: 294.00

Akali Base Stats

Health: 672.8 (+85)
Health Regen: 8.99 (+0.65)
Mana: 200 (+0)
Mana Regen: 50 (+0)
Move Speed: 350
Attack Damage: 61.576 (+3.2)
Attack Speed: 0.694 (+3.1%)
Attack Range: 125
Armor: 29.88 (+3.5)
MR: 33.35 (+1.25)